General Rules Competitions (ENG)

General Rules Duh-Events Competitions

1.1 Registration

Each participant must be registered at the competition that they want to play. If a participant is not enrolled in a competition, he or she will be excluded from the competition. Instructions on how to register yourself can be found on the corresponding competition page. Registrations close an hour before the start of the competition, after which registering yourself or your team in this competition is no longer possible. Teams need to have the right team size to register.

1.2 Names

Players always need to be recognizable to the admins, organisation and opponents. Therefore, a player always needs to use a nickname (almost) equal to the name that he/she registered with and/or enrolled in the competition. This name should be used in ingame, on Discord etc.

1.3 Software

All software tends to be up to date. Unless otherwise specified in the game regulations all games will be played through the event’s servers with the latest patches. Whenever a player cannot join the game and/or server because he/she did not update/or has the right software, the game will result in a forfeit-loss. The maximum number of points will be awarded to the opponent.

1.4 Fairplay

In all situations, the players tend to behave themselves towards other players and competition admins. Every player who violates this rule shall be disqualified from the competition.

1.5 Cheating

Any form of cheating will result in exclusion from all the PC competitions. Some forms of cheating are bug abusing, additional beneficial software and/or hacks (Wall-hack, speed-hack, aimbot, etc.), scripts,bunny hopping and binds (exceptional are Namebinds, Demo Scripts, Screenshot scripts, Server control scripts, weapon menu scripts and say binds). Customizing the GUI is also seen as forbidden and will be punished the same as any other form of cheating.

During the competition, the participants will be obligated to take screenshots and demos. This is to avoid being able to prove certain “offenses”. The organization holds the right to publish these demos and screenshots.

1.6 Freelancing

Freelancing (playing for two teams in the same competition), is not allowed. All games the freelancer took part in will result in a forfeit-loss. Furthermore, the player will be excluded from this competition and the teams will have to look for a replacing player.

1.7 Violations

Every sort of violation can result in a ban for the afflicted competition. The admins hold the right to withdraw the prize if the prize winner(s) violated one or more of the rules.

1.8 Time schedules

Each player or team captain needs to be present 15 minutes before the match begins, so that games can be made and can start at the right time. If a player is not present at the match time, the admin has to be notified. when a player still has not shown up 10 minutes after match time, it will result in a forfeit lose and the maximum score will be assigned to the opponent. This rule also applies if you are in another match at a different competition; participating in multiple competitions simultaneously is done at your own risk.

1.9 Communication

All communication with the admin will go through Discord (https://discord.gg/RtJqhyx) and the intranet website. Keep a close eye on the competition Discord channel for announcements and/or changes in the competitions. Players always need to be present in the right Discord-channel of the league they wish to

participate in. If not, it will result in a forfeit loss. You can find general league announcements in the appropriate Discord channel.

1.10 Scores

Players can submit the scores themselves in our competitions system. When both teams have submitted/confirmed the score, the system will automatically follow up on this. When in doubt you can always talk to an admin to confirm the score for you. 

1.11 Disconnects and Server problems

If a player needs to pause due to technical difficulties, the team has to communicate this to the other team. If both teams agree that the game is paused, they’ll wait until the technical difficulties are solved. Pausing without good reason will result in a forfeit. If the reconnection player(s) join the wrong side, it will result in a winning round for the other team. Their reclaimed points will be reduced back to zero, and the other team will maintain their points. Players must present proof (screenshots) to the admin before this rule will be applied. Admins need to be contacted in time of a server crash.

1.12 Sitting locations

If one team can look at the other teams screens, this should be taken care of by the players before the game starts. If this is not possible, contact an admin. If the match is already played, you can not place an objection about this subject.

1.13 Match Media

All programs that will enhance the gameplay are illegal and will be punished with disqualification. All communication programs, like Teamspeak and Ventrillo, are allowed. The organisation reserves the right to the demos, live media and screenshots that are taken during a match, and to broadcast and publish these.

1.14 Streaming

You are allowed to stream your own team’s gameplay. If your stream shows gameplay that is not your own from an ongoing match you will be disqualified.

Observing streamers that have made an arrangement with the organization must make sure they stream with a delay of at least 10 minutes and that none of the gameplay from the current match can be relayed to playing participants.

1.15 Competition edits

The organization has the rights reserved to adjust the prizes that were originally assigned to a competition. Admins and organisation members will at all times have the last word over anything regarding competition. Under extreme circumstances the admins will have the right to change the rulesets. Both admins and organisation have the authority to stop or cancel the competition.

1.16 Spectators

Only admin/referee-approved observers are allowed to spectate a match in-game. Admins have the right to kick unaccepted spectators.

1.17 In-game Chat

During the match it would be best not to make use of the chat, other then greetings and if connection problems occur. The team chat obviously can be used.

1.18 Doping

The use of not freely available performance-enhancing drugs is strictly prohibited with the exception of substances required for medical reasons.

1.19 Overtime

Playing a draw during a poule phase is okay, but during brackets it means that you have to play another map. You and your opponent will choose one map. If a player is making a draw on purpose, the admins can disqualify the player. In certain games these rules don’t apply.

Last edited 14-11-2019